Shop More Submit  Join Login
×




Details

Submitted on
February 22, 2011
Image Size
256 KB
Resolution
576×738
Link
Thumb
Embed

Stats

Views
5,270
Favourites
75 (who?)
Comments
25
×
Ryan Allen's Infighter Mech by StridersStrikersTeam Ryan Allen's Infighter Mech by StridersStrikersTeam
Art by Matt Plog ( mattPLOG ) . This is a classic style technical readout drawing of Strider's Strikers custom Mech, the 70-ton Infighter. Matt Plog is a well-known artist in the BattleTech field. We were lucky enough to have the guy who created some of the coolest tech readout drawings actually work on some projects for our site. He has a lot of talent for portraying Mechs the way they ought to be - fluid enough to be moving in combat while at the same time seeming heavy and massively powerful. Matt is here on Deviant Art, and you can find his DA profile here: [link]

Ryan Allen's Infighter Mech is a custom design created jointly by his longtime friend Rocky Potts and doctor of physics Byron Jones. The Mech sports a prototype weapon on its shoulder which is called the ThunderClap 20. Built with infrasonic technology, the ThunderClap is intended for close combat. It damages its foes' internal systems by shaking mechanisms apart with concussive vibrations. The Infighter is also armed with a mace and several lasers. Its myomer musculature is that of the triple strength variant, providing it with extra power when the Mech overheats from excessive use of its lasers.

BattleTech and all affiliated terms and designs are copyright of Catalyst Game Labs. More on Strider's Strikers at [link]
Add a Comment:
 
:iconcarbonwolf7:
CarbonWOLF7 Featured By Owner Apr 21, 2012  Hobbyist General Artist
For a more realistic approach I do recommend looking into your mech's articulation, as it appears the external armour plating you've given it will impair proper mobility, and lead any seasoned tech, mech, robotics, or general sci-fi fan to see your designs flaws. I find some toys, action figures, wood model figurenes provide excellent refferences for proper articulation design.
Reply
:iconcarbonwolf7:
CarbonWOLF7 Featured By Owner Apr 21, 2012  Hobbyist General Artist
infrasound is a ultra low, yet high energy form of sound, but given the fact that the frequency is also lower and the likely distortion it will recieve from the infrasound being emmitted from the planet's plate tectonics creating massive bursts of infrasound in areas of high tectonic activity. A high frequency sound will have more energy and be less likely to be distorted by your enviornment, and might I suggest a solid, controlled temperature, alluminum structure to allow the vibrations to be amplified, focused, and used via direct contact when no mediums (atmosphere in particular) exist. I like your design, drawing skills, and your focus on making your mech seem more a top-secret reality rather than work of fiction. Congratulations, and thankyou for the future inspiration in my own designs.
Reply
:iconstormthefox:
stormthefox Featured By Owner Aug 22, 2011
I'm going to guess that this thing premiered in Solaris before it hit the battlefield?
Reply
:iconstridersstrikersteam:
StridersStrikersTeam Featured By Owner Aug 23, 2011  Hobbyist Artist
Sorry I forgot the linkage! [link]
Reply
:iconstridersstrikersteam:
StridersStrikersTeam Featured By Owner Aug 23, 2011  Hobbyist Artist
Hey thats a very good guess. We only have one Solaris Mechjock on the team, but this Mech doesn't belong to them. The mace was originally tested on Solaris before it entered mainstream Inner Sphere usage. However the ThunderClap is unique to our team and only a prototype. Sort works sometimes and not others. :P
Reply
:iconblitsrainer:
BlitsRainer Featured By Owner Jul 19, 2011
The mad cat would tear up this machine into nothing.
Reply
:iconstridersstrikersteam:
StridersStrikersTeam Featured By Owner Jul 20, 2011  Hobbyist Artist
A Mad Cat, at least with a decent pilot, can tear up anything the Inner Sphere has to offer. However if he gets hit by its mace when its triple-strength myomers are working, the Infighter hits him for 56 points in one location.
Reply
:iconblitsrainer:
BlitsRainer Featured By Owner Jul 20, 2011
o.k.
Reply
:iconcalebkane:
CalebKane Featured By Owner May 17, 2011
What an abomination and mockery against all things Battletech!!!!
Reply
:iconstridersstrikersteam:
StridersStrikersTeam Featured By Owner May 28, 2011  Hobbyist Artist
Hey can you tell more specific why its not BattleTech? Its made from 2 official BT Mechs and maces are available in BattleTech. The only parts non-BT in origin are my original weapon (there are rules for custom weapons also in BattleTech, they just don`t publish any fan-made weapons in rulebooks). Is it not BattleTech because its a physical attacker? I`m just curious.
Reply
Add a Comment: